Adobe Photoshop® for Digital Production UPDATED! Essential Techniques for Film, Broadcast and Games

Whatcha gonna learn?

Adobe Photoshop® is the preferred, industry-standard software for photo manipulation and graphics creation, but using it effectively for projects in production is key. With the release of CS5, Photoshop now offers a variety of new tools and functionality enhancing any workflow, and in this DVD, you will learn the professional methods for compositing, digital painting, photo retouching, design and more. Almost eight hours of exclusive content covering industry tips and techniques such as selection, color-correction, HDR and video are included. Dave begins with in-depth overviews of the most commonly used tools in production, and then applies them to real-world projects. This content is suited to both the novice and expert Photoshop user and will teach you the necessary skills for today's "generalist" or 2D/3D production artist. Instructor for this title: Dave Pasciuto

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  1. Interface/Workspace
  2. Adobe Bridge
  3. Image Window
  4. Tool Panel
  5. Preferences
  6. Preset Manager
  7. Keyboard Shortcuts
  8. Color
  9. Actions Batch
  10. Photomerge
  11. Layers Overview
  12. Layer Comps
  13. Layer Styles Overview
  14. Layer Styles Uses 01
  15. Layer Styles Uses 02
  16. Transforms
  17. Vanishing Point
  18. Fill
  19. Patterns
  20. Gradient Overview
  21. Adjustment Layers Overview
  22. Adjustment Layers Color Correction
  23. Adjustment Layers Gradient Map
  24. Selections
  25. Masking
  26. Sky Replacement
  27. Brushes
  28. Concept Drawing
  29. Digital Painting
  30. Smart Objects and Filters
  31. Type Overview
  32. Type Design
  33. HDR Overview
  34. Photo Retouch
  35. Video Overview
  • Product Code: DPA02
  • ISBN: 1-59762-782-8
  • UPC: 805366017828
  • Duration: 453 minutes
  • Formats: DVD-ROM, Digital Download, Online Training Subscription

About Dave Pasciuto

Dave Pasciuto has been working professionally in the entertainment industry for 15 years on many projects for film, broadcast, video games, the web, print and illustration. Early in his career, Dave spent eight years in the video game industry as a Lead Artist on several popular titles, including Electronic Arts NBA Live 2000. After making the move to Hollywood, Dave continued his training at Gnomon School of Visual Effects, which led him into the world of film and broadcast. He worked as a 3D Artist, Designer, Compositor and Animator for several production studios including Reality Check Studios, New Wave Entertainment, Sol Design FX and Arc Worldwide. Some various projects include: Harold and Kumar go to White Castle, Toon Disney, Super Bowl XXXVIII Stadium Open, Real-D, HBO, CBS, ABC and ESPN Sports, Dell, Disney and various other commercial spots. Later, Dave became involved with artist training by teaching at Gnomon School of Visual Effects and developing content for the Gnomon Workshop. Most recently Dave has returned to Chicago and the video game industry to work for EA Chicago (Fight Night Round 3, Marvel) and Robomondo on the new Tony Hawk (Ride, Shred) franchise reboot.

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